Hello & Welcome to Tuckspace.
The Laserboy project originally project began as a 2018 demo created for the Neuberger Museum of Art. It was originally built for the HTC Vive in Unreal Engine 4, with teleportation locomotion.
The demo level features a fully immersive 1980s arcade environment, complete with vibrant visuals and authentic retro ambiance.
Players will encounter AI-driven UFOs that actively hunt them, creating an engaging and dynamic challenge. Defeating these UFOs rewards players with collectible coins, while hidden power upgrades scattered throughout the level provide strategic advantages.
Additionally, players can manipulate time by slowing it down, adding a layer of tactical depth to the fast-paced action. This demo is a showcase of the thrilling gameplay mechanics and nostalgic setting that will define the full game experience.
After received an overwhelmingly positive response - We are now expanding it into a full game.
The full game will include*:
full VR Support for Quest & Valve Index
New Maps...
Rebuilt in Unreal Engine 5
Upgraded Locomotion & Mechanics
Endless Mode
Customizations & Store
& more to be revealed later...
*subject to change
Thanks for reading.
Tuckspace
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